iPhone User Interface Design Research

I am a Mac fans before entrancing university. When Jobs published the iPhone and App store, I think maybe I can practice my limited interaction design knowledge in iOS. Fortunately, in 2010, I had a chance join Xituo a new studio for producing App for iOS. As a interaction designer, I took part in three projects: the Chinese translations of iPhone HIG; Fringerprint doodle and Eyewear Show.

When we want to start our app project, we discovered most of us, designers and programmers , had no idea about HIG. So the director decided to translate the HIG into Chinese, and I manage the details. After we finished this work, I persuaded the director to share the PDF in internet with a no print admission version. It had been downloaded more than 3000 times before Apple uploaded the official Chinese version, and many people wrote to us for thanks. We are pride of this work.

 

Fringerprint doodle is a game in iOS for children. We simulated the human's fringerprint when the people press their finger on the screen. As soon as children finished drawing, app will guide children to blow and shake,the cartoon character will move and play a joy before disappearing. In this project I designed and made up the interactive scenes and some GUI.

屏幕快照 2013-05-21 下午12.12.27

 

 

 

 

 

 

 

 

 

 

 

 

 

                    

Eyewear Show is about how to help people to find the glasses fitting their own face. I pushed this idea , and found the feasibility in technology. By using camera to take photo, and locating the coordinate of pupils, we can change variety of eyewears from database in app, and support more information,such as detail reference of eyewear, Brand, where to buy,etc. I finished the first design prototype, but because of office political, I and other designers left the firm and this app still in freezing. It's very shame pity.

屏幕快照 2013-05-21 下午12.35.12eyewear show flow

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